Flash 9: Text fields and buttons don’t show up in browser

Problem:

You publish your SWF from the Flash CS3 IDE and everything looks fine. You, or someone else checks out the SWF in a browser and although everything kind of works, certain elements like text fields and component buttons aren’t rendering properly!

Solution:

Sometimes certain revisions of the Flash 9 player behave differently than expected, but there is a way you can look into it. Read on…
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Flash Animation: Character Shading

Adding some shading to characters and objects is a good way to add some depth to your flash animations. The following tip may be an obvious one, but if it’s new to you it may be one of the handiest tips you ever get.

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Save images from Flash to your server using ASP.NET webservices

Problem:

You want to save an image from Flash to a server using Actionscript 3.0 and ASP.NET.

Solution:

Read this article!
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Actionscript 3.0: Scale Object from Center Point

Note: This is almost exactly the same solution I posted earlier for rotating an object around its center point (Actionscript 3.0: Rotate Around Center Point). I thought I’d post this slightly altered solution for people who need it.

Problem:

You need to scale a movieclip/sprite from its center point, but its registration point is at (0,0) and you can’t and/or don’t feel like putting this object in the center of a container movieclip and rotating that

Solution:

TCBWMO (Take care of business with the matrix object).
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Flash/Actionscript: Innaccurate math results

Problem:

You’re working some math equations with Actionscript and tracing the results when you notice some results are off by a very small value.
output:
2
2.1
2.2
2.3
2.4
2.5000000001
2.6
2.7000000001
2.8
2.9
3

Solution:

This is called a floating point error and is apparently a normal computing error that affects all aspects of computing, not just flash. You can fix this by running the values through the correctFloatingPointError function I’ve posted below.
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Using the free Flex 3 SDK with Flash Develop

Recently I got back into Flash and began to learn Actionscript 3.0. Things have definitely come a long way in the last few years, and I’ve become interested in Adobe’s quest to turn the Flash format into a full fledged rich internet application framework of sorts. I’m surprised, and personally impressed on how far all this has come. Here’s a couple things I’ve come to realize (or knew about, but never dived into) in the last year or so:

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Actionscript 3.0: Rotate Around Center Point

Problem:

You need to rotate a movieclip/sprite around it’s center point, but its registration point is at (0,0) and you can’t and/or don’t feel like putting this object in the center of a container movieclip and rotating that.

Solution:

Use the transform matrix and show it who’s boss.

If you want to get this done simply and quickly, you can use this rotateAroundCenter function:

 private function rotateAroundCenter (ob:*, angleDegrees:Number, ptRotationPoint:Point) {
      var m:Matrix=ob.transform.matrix;
      m.tx -= ptRotationPoint.x;
      m.ty -= ptRotationPoint.y;
      m.rotate (angleDegrees*(Math.PI/180));
      m.tx += ptRotationPoint.x;
      m.ty += ptRotationPoint.y;
      ob.transform.matrix=m;
 }
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Flash CS3: Images look jagged when rotating, scaling, etc…

Problem:

Bitmap images in Flash look like crap when animated to rotate or scale.

Solution:

Right-click on the image in the library, select Properties and check Allow Smoothing

Here’s a screenshot:

Flash CS3 Allow Smoothing for Bitmaps

Actionscript 3: Event.target returns children of movieclip

Problem:

You’ve added a listener to a movieclip, but the target returned is another movieclip or sprite within that movieclip.

Solution:

myMovieclip.mouseChildren = false;
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Resizing bitmap images with Actionscript 3.0

Hey, I just did a quick experiment with bitmaps in AS3. Nothing fancy, I just loaded in an external JPEG, resized it into 3 different sizes and then drew them to stage. I’m sure someone can use this. For now, everything is hard-coded and the code is right in the .FLA. Maybe I’ll try and make a nice class out of this, although I’m sure there’s already one out there. Anyway, check out the code or download the FLA.

var mediaLoader:Loader = new Loader();
var bmFullsize:Bitmap;
var bmHalfsize:Bitmap;
var bmThumbsize:Bitmap;
 
mediaLoader.load(new URLRequest("ostrich.jpg"));
mediaLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, resizeImages);
 
function resizeImages(e:Event):void
{
	bmFullsize = new Bitmap(e.target.content.bitmapData.clone());
	bmHalfsize = new Bitmap(e.target.content.bitmapData.clone());
	bmThumbsize = new Bitmap(e.target.content.bitmapData.clone());
	bmFullsize.width = 300;
	bmFullsize.height = 300;
	bmFullsize.smoothing = true;
	bmHalfsize.width = 150;
	bmHalfsize.height = 150;
	bmHalfsize.x = bmFullsize.width;
	bmHalfsize.smoothing = true;
	bmThumbsize.width = 75;
	bmThumbsize.height = 75;
	bmThumbsize.x = (bmFullsize.width + bmHalfsize.width);
	bmThumbsize.smoothing = true;
	showImages();
}
 
function showImages():void
{
	addChild(bmFullsize);
	addChild(bmHalfsize);
	addChild(bmThumbsize);
}

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